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+86 15053183126
543977492@qq.com & deadsky298@gmail.com
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DeadSkyKnox

  • Home
  • Game Design Project
  • Game Analysis & Research
  • Protfolio 
    • Introduce
    • ELDRITCH DUEL
    • Limited 2 Space
    • CODE: ESP-D
  • Studio
  • Resume
  • …  
    • Home
    • Game Design Project
    • Game Analysis & Research
    • Protfolio 
      • Introduce
      • ELDRITCH DUEL
      • Limited 2 Space
      • CODE: ESP-D
    • Studio
    • Resume
+86 15053183126
543977492@qq.com & deadsky298@gmail.com
broken image
broken image
broken image

DeadSkyKnox

  • Home
  • Game Design Project
  • Game Analysis & Research
  • Protfolio 
    • Introduce
    • ELDRITCH DUEL
    • Limited 2 Space
    • CODE: ESP-D
  • Studio
  • Resume
  • …  
    • Home
    • Game Design Project
    • Game Analysis & Research
    • Protfolio 
      • Introduce
      • ELDRITCH DUEL
      • Limited 2 Space
      • CODE: ESP-D
    • Studio
    • Resume
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  • Analyzing the gameplay design points and advantages of the 'Vampire Survivor' style Roguelike

     

    Analyzing the design points of creating games with the RPG Maker engine from the perspective of developers

     

    How does 'Storyteller' empower players to become the authors of the story?

     

    A brief analysis of the design points and advantages of reverse tower defense in "Affogato"

     

    How is the sense of both familiarity and unfamiliarity in "Anglerfish" created?

  •  

    Game Analysis & Research

    Analyzing the gameplay design points and advantages of the 'Vampire Survivor' style Roguelike
    Game Analysis,Game Deconstruction Research
    Analyzing the design points of creating games with the RPG Maker engine from the perspective of deve...
    Game Analysis
    How does 'Pentiment' surpass similar games with its medieval setting?
    Game Analysis
    Exploring the Impact of Randomness on Player Experience in Card Games Through "Wildfrost"
    Game Deconstruction Research
    Exploring the Impact of Innovative Turn-based Design on Gameplay Strategy in "Dungeon Drafters"
    Game Deconstruction Research
    Using 'Spiritfall' to analyze the Integrated Multi-Gameplay Design in the game
    Game Analysis,Game Deconstruction Research
    How does 'Storyteller' empower players to become the authors of the story?
    Game Analysis,Game Deconstruction Research
    What makes 'Pizza Tower' so engaging for players?
    Game Analysis
    Exploring the fusion of classic gameplay and innovation in "Aces & Adventures."
    Game Deconstruction Research,Game Analysis
    A brief analysis of the design points and advantages of reverse tower defense in "Affogato"
    Game Deconstruction Research,Game Analysis
    How does "Atrio: The Dark Wild" balance the sense of global scale and individual exploration experience...
    Game Deconstruction Research,Game Analysis
    How is the sense of both familiarity and unfamiliarity in "Anglerfish" created?
    Game Analysis
    How does “Prime of Flames”use random and strategy elements to balance players’ gameplay experience...
    Game Deconstruction Research

Still on my way ......

 

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